POV-Ray : Newsgroups : povray.general : 3.71 patch for binary "mesh3" format : Re: 3.71 patch for binary "mesh3" format Server Time
27 Apr 2024 08:18:37 EDT (-0400)
  Re: 3.71 patch for binary "mesh3" format  
From: Thomas de Groot
Date: 22 Aug 2017 02:43:17
Message: <599bd285$1@news.povray.org>
On 22-8-2017 0:05, Sven Littkowski wrote:
> On 21.08.2017 17:06, Stephen wrote:
>> On 21/08/2017 21:30, Sven Littkowski wrote:
>>> On 21.08.2017 10:02, Bald Eagle wrote:
>>>> "There are two options for output, mesh2 and mesh3. mesh2 is povray's
>>>> format.
>>>> It's completely ASCII based and hella slow and bloated. mesh3 is a
>>>> hacked binary
>>>> format that is orders of magnitude faster and more compact. However
>>>> mesh3 can
>>>> only be used with a patched version of povray 3.7.1. The patch is
>>>> included in
>>>> vtk2pov patch directory."
>>>>
>>>> https://github.com/burlen/vtk2pov
>>>>
>>>> VTK:  http://www.vtk.org/
>>>>
>>>>
>>> And how to create MESH3 meshes?
>>> Instructions needed.
>>>
>>
>> Why would you want to if only the patched version can use them?
>>
>>
> Because I always like to try out patched versions, and if there is a
> speed bonus, why not to try?
> 

However, I seriously question the /meaning/ of that "speed bonus". After 
all, it is what the original maker (as cited by Bald Eagle) tells us. My 
experience is that there is nothing wrong with the "speed" of huge mesh2 
files, so I would not even take the trouble.

-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.