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Le 17-07-28 à 19:17, Sven Littkowski a écrit :
> On 27.07.2017 08:16, Stephen wrote:
>> On 7/27/2017 12:19 PM, Thomas de Groot wrote:
>>> On 27-7-2017 11:34, Stephen wrote:
>>>
>>>> Has anyone collect Sven's code? I don't fancy going through the thread
>>>> to piece it all together. And I've not been following it closely.
>>>>
>>>
>>> This is the latest, with my amendments. See also the attached images I
>>> used.
>>>
>>>
>>>
>> Thanks Thomas.
>> The results were as expected. The shadows showing.
>>
>> But is this expected? It is the top of the balloon.
>> [Drat! I can't put them inline.]
>>
>> Using Sven's original code. I imported it into Bishop3D correcting the
>> errors one by one. Using the image maps you supplied. The second image
>> is directly from Sven's code.
>>
>>
>> What concerns me is:
>> image_map { png "H:\My Documents\My Pictures\POV-Ray\Space - Launcher
>> - Balloon - Type 001 - Moon Runnings - Balloon Texture.png" }
>>
>> Are those spaces and dashes part of the file name?
>>
>>
>>
>>
> Yes, they are part of the file names. But they cause no error message,
> as POV-Ray gives them straight to the Windows system, and Windows is
> handling the file management.
>
> Please use my balloon texture for the outside, and let us know, if you
> still get bumps.
>
>
> ---
> Diese E-Mail wurde von AVG auf Viren geprüft.
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>
Well, that image is all pure black... So, unless it have reflection of
high specularity, the bumps will have a practically impossible task
showing up.
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