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hi,
On 23/07/2017 09:33, omniverse wrote:
> BTW, good luck jr!
> Bob
cheers. :-)
On 23/07/2017 03:04, Alain wrote:
> If you want the long and painfull way...:
lol, I suppose so. I've been toying around with the info and tips given
in this thread and now think that it might be better to generate the
color_map only after I know the voxel size (ie octets), to allow for the
increases in the value ranges.
I've posted an example from a WIP script which builds a 255 entry map,
using a handful of colours cyclically, using a method somewhere between
Kurtz le pirate's and yours. getting there for 8-bit data but the same
map produces just not enough detail when applied to 16-bit data.
again, thanking all who chipped in.
jr.
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