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On 29-6-2017 16:54, Bald Eagle wrote:
> As I often am experimenting with different projects and visualizations, I come
> across the frustrating fact that I haven't had enough formal math[s] education,
> and don't have a readily available toolkit of code snippets to get past certain
> basic, fundamental mathematical / geometric problems.
I know what you mean...
[snip]
>
> With regard to some recent and continued interest in Voronoi, Delaunay, stacking
> objects (spheres), etc, I have found:
>
> https://people.sc.fsu.edu/~jburkardt/f_src/f_src.html
>
> (Which specifically had some cpp code for calculating the center and radius of
> the insphere of an irregular tetrahedron.)
>
> I'm having a go at converting some of it to SDL, though I envision some of these
> simple tasks as being a very nice addition to the internal functions of POV-Ray
> 4.0
>
> Just thought I'd share the link and my thoughts.
>
>
Interesting site with much potential I guess. I need to ponder this but
aside from that I agree with you about version 4.0.
--
Thomas
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