POV-Ray : Newsgroups : povray.animations : Clockless_Animation : Re: Clockless_Animation Server Time
26 Apr 2024 01:38:52 EDT (-0400)
  Re: Clockless_Animation  
From: clipka
Date: 26 Jun 2017 15:46:15
Message: <59516487@news.povray.org>
Am 26.06.2017 um 21:32 schrieb Thorsten Froehlich:

>> I've opened at github issue. See:
>>
>> https://github.com/POV-Ray/povray/issues/301
> 
> .... which should just be closed because you reported something that works
> exactly as designed. The mode is for developers to specify exact behavior in a
> hands-on manner with one on one support, and not for users without such
> guidance. The "solution" should probably be to disable that option from being
> accepted by a condictional compile as well ;-)

Actually, the issue should be left open until it is resolved.

In my book, the first step in resolving it would be to document what the
real-time rendering mode is for anyway (even if that documentation would
just be a line saying "not intended for normal users", that would be an
improvement over the current situation).

As demonstrated, it would also be helpful to document that clockless
animation and real-time rendering are two entirely(?) different things.


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