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On 24-5-2017 7:10, Mike Horvath wrote:
> On 5/23/2017 4:24 PM, Stephen wrote:
>> On 5/23/2017 9:00 PM, Bald Eagle wrote:
>>> I think Christoph's point is about significant figures.
>>>
>>
>> Yes and epsilon although if you can compile your own version of PovRay
>> you can change that.
>>
>
> Hoe much of a performance hit will POV-Ray (in general) take if you do
> that?
>
Back a couple of years, when some of us were modelling the Ringworld, we
had a special POV-Ray version with adapted epsilon. I cannot remember
that there was a noticeable performance hit.
--
Thomas
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