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On 4-5-2017 6:14, Kenneth wrote:
> Here's a really naive thought: Would it be possible to add an on-off switch to
> the current light_group implementation, to either allow the 'global' shadows
> (as-is), or to turn them off (for objects not in that light_group?)
>
> My thinking is this: Since a light_group's LIGHT is already restricted to only
> the group's objects, could the shadow calculations from the light also be
> restricted like that? If so, we could choose which behavior to use-- 'the best
> of both worlds', so to speak. And it wouldn't break backward compatibility.
>
My thoughts entirely.
--
Thomas
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