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On 29-4-2017 17:05, Cousin Ricky wrote:
> On 2017-04-28 06:59 AM (-4), Thomas de Groot wrote:
>> As a comparison, a render without any subsurface scattering.
>
> That definitely makes a huge difference with the dragon. It looks like
> modeling clay, not jade. But there seems only a slight difference with
> the floor, and the egg and cube look the same.
>
I think I need to explore more the translucency strength for each
object, increasing or decreasing the value. I am not yet done ;-)
--
Thomas
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