POV-Ray : Newsgroups : povray.binaries.images : Differencing a cubic sphere sweep - artifact problem! : Re: Differencing a cubic sphere sweep - artifact problem! Server Time
26 Apr 2024 04:34:18 EDT (-0400)
  Re: Differencing a cubic sphere sweep - artifact problem!  
From: Cousin Ricky
Date: 30 Apr 2017 00:06:51
Message: <590562db$1@news.povray.org>
On 2017-04-29 08:05 PM (-4), Jörg "Yadgar" Bleimann wrote:
> Hi(gh)!
>
> I started to model the building blocks of a Swiss-made marble lane
> system... when I came to an elongated block with a serpentine-shaped
> marble track on top, I chose to use a cubic sphere to create the
> hollow... but it resulted in heavy artifacts (object on the extreme
> right of the scene attached). I tried various tolerance values - but
> nothing removed those artifacts! Here is the code:

It is for just such a reason that I created the SphereSweep module in 
the Object Collection:

http://lib.povray.org/searchcollection/index2.php?objectName=SphereSweep&contributorTag=Cousin%20Ricky


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