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On 8-3-2017 8:08, Mike Horvath wrote:
> On 3/8/2017 12:30 AM, Mike Horvath wrote:
>> On 3/7/2017 4:09 PM, omniverse wrote:
>>> Mike Horvath <mik### [at] gmailcom> wrote:
>>>> I am trying to render the following isosurface.
>>>>
>>>> isosurface
>>>> {
>>>> function {fFinal(fInpX(x,y,z),fInpY(x,y,z),fInpZ(x,y,z))}
>>>> threshold 0
>>>> accuracy 0.001
>>>> contained_by
>>>> {
>>>> box {0,1}
>>>> }
>>>> max_gradient 50 // was 20000
>>>> }
>>>>
>>>> However, from certain angles there appear gaps or cuts in the surface,
>>>> and you can see inside. The gaps disappear when viewed from other
>>>> angles.
>>>>
>>>> Does anyone have any tips on how to fix this? I already tried
>>>> scaling by
>>>> 200 but it does not help.
>>>
>>> The outer box isn't there but I'm guessing your isosurface is part of
>>> CSG, so
>>> maybe if you add all_intersections or max_trace 3 (or whatever
>>> integer) might
>>> fix it.
>>>
>>
>> I tried your suggestion and took the isosurface out of the union it
>> belonged to:
>>
>> isosurface
>> {
>> function {fFinal(fInpX(x,y,z),fInpY(x,y,z),fInpZ(x,y,z))}
>> threshold 0
>> accuracy 0.001
>> contained_by
>> {
>> box {0,2}
>> }
>> max_gradient 50 // was 20000
>> all_intersections
>> max_trace 3
>> }
>>
>> But it did not solve the problem. I still get the jagged looking
>> artifacts.
>>
>>
>> Mike
>
> Here it is again with pigment and scaling:
>
> #declare ScaleAmount = 400;
>
> isosurface
> {
> function {fFinal(fInpX(x,y,z),fInpY(x,y,z),fInpZ(x,y,z))}
> threshold 0
> accuracy 0.001
> contained_by
> {
> box {0,2}
> }
> max_gradient 50 // was 20000
> all_intersections
> max_trace 3
> pigment {pigmentRGB}
> translate <-1/2,-1/2,-1/2>
> rotate y * clock * 360
> scale ScaleAmount
> }
>
> Mike
To test this I need the fFinal() fInpX() fInpY() fInpZ() functions too.
--
Thomas
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