On 23-2-2017 11:09, Stephen wrote:
> Inspired by Kirk’s and Thomas’s work in the thread “Tracing the path of
> streams”
> I thought I would see what I could do using Blender.
> Conclusion: The fluid simulation is too course to be useful for what
> they are doing.
> I post one of the images from the animation. Using the PovRay Exporter
> this took 7 minutes to export and 4 minutes to render in Pov 3.7
>
>
Could it be a problem of scale? or is the simulation's focus too wide to
be useful?
--
Thomas
Post a reply to this message
|