Inspired by Kirk’s and Thomas’s work in the thread “Tracing the path of
streams”
I thought I would see what I could do using Blender.
Conclusion: The fluid simulation is too course to be useful for what
they are doing.
I post one of the images from the animation. Using the PovRay Exporter
this took 7 minutes to export and 4 minutes to render in Pov 3.7
--
Regards
Stephen
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