POV-Ray : Newsgroups : povray.beta-test : crash in origin/master : Re: crash in origin/master Server Time
26 Apr 2024 11:29:22 EDT (-0400)
  Re: crash in origin/master  
From: dick balaska
Date: 13 Feb 2017 05:35:02
Message: <58a18bd6$1@news.povray.org>
Am 2017-02-12 10:09, also sprach clipka:

> Providing me with a minimal test scene for further analysis is certainly
> a good idea. (By all means try to replace that picture with something
> less private though ;)
>

You get a povray'd arrow instead of a naked wife. (I was hoping that 
would tip something, actually) but that "fireplace" object has to stay 
for the crash. (I was able to eliminate 2 other image_maps, but this one 
stays.)

http://www.buckosoft.com/tteoac/video/ttcrash.bz2
(It's not a video, I just had to put it somewhere...)
I've reduced it to 47K and just a handful of files.
I hope this is somewhat useful. Any more reducing gets to be painful.

$ tar -xvjf ttcrash.bz2
$ cd ttcrash/tteo
$ povray tteo.ini
boom.

The main file is tteo.pov.
If you look at the bottom of that file, there are 5 included objects.
If you comment out any one of those, it doesn't crash.
It doesn't crash at all on Windows. It crashes 100% on my Ubuntu 14 and 
Ubuntu 16 boxes.

My art does nothing fancy. There is the image_map but other than that, 
it's all sliced and diced spheres, boxes, cones, cylinders, and torii; 
basically povray 3.1g compatible.

-- 
dik


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