Le 17-02-05 à 03:29, ThH a écrit :
> Another old source...
>
> Find it at povray.text.scene-files:
> Different Results Between Versions, Dave Blandston, 07.08.2009
>
> The resulting image doesn't look right to me. What do you think?
>
> Any confirmations?
>
> povray -- version
>
> POV-Ray 3.7.2-alpha.unofficial
>
> This is an unofficial version compiled by:
> ThH <no.spam@address>
> The POV-Ray Team is not responsible for supporting this version.
>
> Copyright 1991-2017 Persistence of Vision Raytracer Pty. Ltd.
> This is free software; see the source for copying conditions. There is NO
> warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
>
> Built-in features:
> I/O restrictions: enabled
> X Window display: enabled (using SDL)
> Supported image formats: gif tga iff ppm pgm hdr png jpeg tiff openexr
> Unsupported image formats: -
>
> Compilation settings:
> Build architecture: x86_64-unknown-linux-gnu
> Built/Optimized for: x86_64-unknown-linux-gnu (using -march=native)
> Compiler vendor: gnu
> Compiler version: g++ 4.9.2
> Compiler flags: -pipe -Wno-multichar -Wno-write-strings
> -fno-enforce-eh-specs -Wno-non-template-friend -s -O3 -ffast-math
> -march=native -pthread
>
> --
> Thorsten aka ThH
Utherly broken !
All the parts jutting out from «Dokken» should NOT be there at all. The
original render did not have those.
Alain
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