|
|
Am 02.02.2017 um 03:26 schrieb Cousin Ricky:
> On 02/01/2017 07:49 PM, Cousin Ricky wrote:
>> On 2017-01-11 11:37 AM (-4), clipka wrote:
>>> If that fails, please provide us with the corresponding scene file, so
>>> we can try to reproduce the problem on a Windows version, where we have
>>> more debugging aids at our disposal.
>>
>> The very first two scenes I tried failed in the same manner that
>> LanuHum's scene did. (They also failed with alpha.8927145.) Since
>> then, all of the scenes I've tried have rendered successfully.
>>
>> Unfortunately, both of those first two scenes use an include file that
>> is more than 1 megabyte.
>
> Those first two scenes did not actually use the data in the 1 megabyte
> file, so I dropped it, concatenated everything else into a single file,
> then took a hatchet to the file.
>
> Guess what? The one thing those two scenes had in common that all my
> other tests did not was Greek text.
>
> This appears to be the same charset utf8 bug that ThH uncovered. And
> since LanuHum probably uses a lot of Cyrillic text, I'm guessing that
> his is the same problem.
Sounds totally plausible.
If that is the case, then the next beta should fix it.
Post a reply to this message
|
|