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On 12/12/2016 4:06 AM, Mr wrote:
> Jim Holsenback <spa### [at] nothanksnet> wrote:
>> On 12/10/2016 6:29 AM, Jim Holsenback wrote:
>>> On 12/1/2016 6:35 PM, Jim Holsenback wrote:
>>>> On 11/20/2016 8:20 AM, Jim Holsenback wrote:
>>>>> i'm also working on a monochrome version with scattering media.
>>>>
>>>> i reworked the material a bit ... gave blend_mode and blend_gamma a test
>>>> drive. i have a cool purple one but like this jade-ish version the best.
>>>> type 5 scattering media turned out ok too. i don't dare release the
>>>> kraken (area lights) on this one ... wondering if there is a chance of a
>>>> new subsurface option? ignore area lights for finish (subsurface) but
>>>> use with object (shadows)
>>>>
>>>
>>> a change in test object ... best so far!!!!
>>
>> render time:
>
> That render time is depressing.
>
well i suppose to be fair about it my system wasn't exclusive on the
render all the times ... maybe some gains from decreasing area light
density but then scattering and shadows suffer
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