Hi(gh)!
On 04.12.2016 09:21, omniverse wrote:
> Speaking of pixels, might it be a blasphemy to use antialiasing? Or is that of
> any matter for this project?
As the whole thing is meant to be animated, I doubt whether it really
would profit from antialiasing - it would be hard to tell at 25 or 30 fps!
Another reason is that I was out of home last week and had to use my
ancient single-core laptop built in 2003...
See you in Khyberspace!
Yadgar
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