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Am 03.12.2016 um 16:11 schrieb [GDS|Entropy]:
> clipka <ano### [at] anonymousorg> wrote:
>> (many things)
>
> (many other things)
>
> But I digress...
You don't say! ;D
> (yet some more things)
>
> Folks will be able to add new algos for rendering pipeline, effects, domain
> scripting languages and essentially any and everything.
Indeed. Though I would be happy enough if for starters this could be
done at compile-time.
If some day folks studying computer graphics at Cornell would be
introduced to the various raytracing approaches by letting them toy
around with POV-Ray, and a typical homework assignment would be to
shuffle the basic building blocks of POV-Ray (which uses so-called
backward ray tracing) to turn it into a forward ray tracer just for
giggles (while still retaining its capability to render arbitrary
POV-Ray scenes of course), that would be enough to make my day.
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