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Hi(gh)!
On 01.12.2016 16:07, clipka wrote:
> Hi folks,
>
> another variant of POV-Ray has seen the light of day. Please welcome...
> (Ta-da!)
>
> MiniPOV
> =======
>
> A truly minimalistic version of POV-Ray that works without all the stuff
> nobody really needs: The Virtual Front-End module, the front-end module,
> the message-massing layer, the user-defined functions virtual machine,
> the back-end thread control module -- heck, even the parser had to go.
>
> Because let's face it: All we really need is a bare-bones render engine.
> We'll hack in the scene description in C++, and re-compile the binary
> every time we make a change. And who needs fancy image output when we
> can have a text mode preview?
>
> And guess what: It works! YAY! :D
This is how POV-Ray should look on the Commodore 64! Block graphic font
in 40 by 25 characters! No image bigger than 1000 bytes!
Retrocomputing rules! There should be a POV-Ray version for each of the
1980s' 8-bit classic machines!
See you in Khyberspace!
Yadgar
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