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Am 25.11.2016 um 02:33 schrieb clipka:
> Instead, in the function pipeline, insert a function to explicitly
> convert from sRGB to RGB:
>
> 3D cartesian -> Lch -> sRGB -> RGB -> "distance"
>
> 3D cartesian -> Lch -> sRGB -> RGB -> pigments
I forgot: You won't necessarily need the sRGB->RGB step for the
"distance" function, as sRGB channel values of 0 and 1 map to RGB
channel values of 0 and 1, respectively.
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