POV-Ray : Newsgroups : povray.advanced-users : LDraw user needs POV help : Re: LDraw user needs POV help Server Time
24 May 2024 13:35:00 EDT (-0400)
  Re: LDraw user needs POV help  
From: clipka
Date: 21 Nov 2016 16:08:53
Message: <58336265@news.povray.org>
Am 21.11.2016 um 21:54 schrieb Roland Melkert:

> use_alpha on on the 2nd texture's finish seems to work great, no more double
> ambient/reflection exposure for the transparent part of the image.
> 
> This prevents having to generate different textures for transparent or non
> transparent png's. It also improves the overall surface as the non transparent
> parts now use the finish block of the image_map pigment while all transparent
> pixels use the one from the lower rgb pigment. This results in even surface
> behavior.
> 
> Will this be added for the normal block too?

With the diffuse, highlights and reflection all knocked out, how could
normals still be bothering you?


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