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On 11/20/2016 11:16 AM, clipka wrote:
> Have you considered trying UberPOV? It does include some mechanisms that
> might trim down render times considerably when multiple oversampling
> effects (e.g. focal blur, SSS, area lights, anti-aliasing) are combined.
not lately ... although in tinkering around i've gained some render
speed regarding area lights. i'd been using area_illumination on
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