POV-Ray : Newsgroups : povray.advanced-users : L*C*h(uv) color solid : Re: L*C*h(uv) color solid Server Time
15 May 2024 14:16:24 EDT (-0400)
  Re: L*C*h(uv) color solid  
From: Mike Horvath
Date: 19 Nov 2016 17:33:57
Message: <5830d355$1@news.povray.org>
I tried changing Ku to a cylinder. I expected some differences, but in 
the output the texture does not seem to be changing direction along with 
the rest of the cylinder.

Mike


#declare Ku = cylinder
{
	-y, +y, 0.4
	uv_mapping texture { TM }
	rotate 150*y
}


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