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Le 19/11/2016 à 22:22, Mike Horvath a écrit :
> Also, if I wasn't clear before, I only want to render those portions of
> the HCL cylinder that lie within the sRGB gamut. Thus, the resulting 3D
> shape will be quite irregular. Can I still generate a mesh this way?
Yes. I do not know your HCL, but as long as you have 2 parameters to
cover the surface you want, it should be fine.
If you look at the scene with the lemon, I made the exploration (there
for uv mapping) in 3 "bands", one for each portion of the surface.
you can use the same approach.
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