POV-Ray : Newsgroups : povray.advanced-users : L*C*h(uv) color solid : Re: L*C*h(uv) color solid Server Time
2 May 2024 03:47:48 EDT (-0400)
  Re: L*C*h(uv) color solid  
From: Mike Horvath
Date: 19 Nov 2016 12:43:02
Message: <58308f26$1@news.povray.org>
On 11/19/2016 2:53 AM, Le_Forgeron wrote:
> Le 18/11/2016 à 19:25, Le_Forgeron a écrit :
>> I would go via the fresh uv-mapping of cylinder, using a gradient map to
>> other gradient map of orthogonal direction.
>>
>
> Here illustrated with a lemon, and HSL2RGB.
>
> The adaptation to a cylinder and L*C*h(uv) is left as an exercise for
> the reader.
>

I want to model the 3D shape of the color solid, too. This is a very 
irregular shape, and I believe I will need to create an isosurface.

Mike


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.