Le 18/11/2016 à 08:22, Mike Horvath a écrit :
> I would like to create a three-dimensional representation of the
> L*C*h(uv) color space in the form of a cylinder.
>
> How would I do that?
>
> I may limit myself to colors that also exist in the sRGB color space.
>
> Mike
I would go via the fresh uv-mapping of cylinder, using a gradient map to
other gradient map of orthogonal direction.
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