POV-Ray : Newsgroups : povray.advanced-users : L*C*h(uv) color solid : Re: L*C*h(uv) color solid Server Time
2 May 2024 06:59:51 EDT (-0400)
  Re: L*C*h(uv) color solid  
From: Le Forgeron
Date: 18 Nov 2016 13:25:03
Message: <582f477f$1@news.povray.org>
Le 18/11/2016 à 08:22, Mike Horvath a écrit :
> I would like to create a three-dimensional representation of the
> L*C*h(uv) color space in the form of a cylinder.
> 
> How would I do that?
> 
> I may limit myself to colors that also exist in the sRGB color space.
> 
> Mike

I would go via the fresh uv-mapping of cylinder, using a gradient map to
other gradient map of orthogonal direction.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.