|
![](/i/fill.gif) |
On 16-11-2016 1:14, [GDS|Entropy] wrote:
> ingo <ing### [at] tag povray org> wrote:
>> in
>> news:135### [at] news po
>> vray.org [GDS|Entropy] wrote:
>>
>>> The blender UI, rumor had it long ago, was intentionally (or
>>> retro-intentionally) obfuscated in order to fund the app by selling
>>> manuals and such.
>>
>> 't was an inhouse tool before released to the public and at that time it
>> already had this "informal" GUI.
>>
>> I liked sPatch but it needed way to many mouse clicks, I still use Silo
>> every now and then and loved 3D Studio R4. There also used to be an
>> excellent blob moddeler with blob-splines and stuff and Leveller for
>> terrains.
>>
>> Ingo
>>
>
> I actually still have a copy of Leveller and sPatch kicking around in one
> of my raid stacks somewhere still. I keep *everything*. ;)
>
Why do I recognise that? :-) I have those too somewhere, but instead use
GeoControl and Silo respectively. Wings3D once in a while. All with
different GUI's but fairly easy to learn/remember.
--
Thomas
Post a reply to this message
|
![](/i/fill.gif) |