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On 11/15/2016 12:36 PM, clipka wrote:
> Am 15.11.2016 um 09:52 schrieb Stephen:
>> On 11/15/2016 8:01 AM, Thomas de Groot wrote:
>>> Yes, I know, but I understand that this is embedded in Blender, isn't
>>> it? So, is that not a problem for those not familiar with Blender?
>>
>>
>> I would love to see what LanuHum's translator makes of that last
>> sentence. ;-)
>>
>> The problem with Blender is that it is so big and it takes a lot of time
>> to get to the point where you don't have to think about how to do
>> things. But I can see that it will be worthwhile.
>>
>> And the Z-axis is up. :(
>
> Does it at least have a right-handed coordinate system?
>
I don't know, I am past caring and I am not superstitious. I just like
the Z axis to be the depth buffer. The way it is with oscilloscopes.
--
Regards
Stephen
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