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Stephen Klebs wrote:
> ...why many people don't feel comfortable
> not being able to see what they will get.
>
Maybe this falls under the general heading of "You Know You've Been
Ray-Tracing Too Long When...," but possibly the best moment of
POV-userdom comes in that first shiny, shimmering, dark chocolate, sharp
cheddar, soft black velvet, cork-popping-on-New-Year's-Eve,
puppy-breath, giggling-baby, green-flash-at-sunset, sparkly moment when
you type in a few dozen lines of code and know _exactly_ what you'll get.
--Sherry Shaw
--
#macro T(E,N)sphere{x,.4rotate z*E*60translate y*N pigment{wrinkles scale
.3}finish{ambient 1}}#end#local I=0;#while(I<5)T(I,1)T(1-I,-1)#local I=I+
1;#end camera{location-5*z}plane{z,37 pigment{granite color_map{[.7rgb 0]
[1rgb 1]}}finish{ambient 2}}// TenMoons
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