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> First image: my work so far on an isosurface rounded_cylinder_section.
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I will probably switch to
f_rounded_box(x,y,z, P0, P1, P2, P3)
from functions.inc.
I can rotate and place this, but I would still like to know how to do it
with a cylinder.
My use of min()/max() in the isosurface causes some artifacts at close
inspection.
Comments welcome;
Stephen S
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