POV-Ray : Newsgroups : povray.binaries.images : Rotating isosurface cylinder : Re: Rotating isosurface cylinder Server Time
28 Apr 2024 03:05:13 EDT (-0400)
  Re: Rotating isosurface cylinder  
From: StephenS
Date: 11 Oct 2016 21:35:44
Message: <57fd9370@news.povray.org>
...
> First image: my work so far on an isosurface rounded_cylinder_section.
...
I will probably switch to
f_rounded_box(x,y,z, P0, P1, P2, P3)
from functions.inc.
I can rotate and place this, but I would still like to know how to do it 
with a cylinder.

My use of min()/max() in the isosurface causes some artifacts at close 
inspection.

Comments welcome;

Stephen S


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