Am 04.10.2016 um 19:08 schrieb Le_Forgeron:
> I do not know LDraw, but I hope any mesh is described as a mesh2
> (parsing of mesh{} is kind of exploding parse time as number of
> triangles increases (there is a search amongst previous points/vectors
> for each new one... ))
Most people using POV-Ray to render LDraw models actually use mostly
CSG. (LDraw is a LEGO modelling tool, and export can make use of a
CSG-based parts library for POV-Ray instead of exporting LDraw's own
mesh-based definitions of the pieces.)
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