Am 03.10.2016 um 03:20 schrieb Cousin Ricky:
> But taking a closer look at how the points are spaced, I believe I know
> how they computed those positions. (I'd verify my guess by looking at
> the code, but if I still had the mental stamina to do that, I'd be
> *writing* POV-Ray.) A wild guess at why they chose to do it that way
> would be to facilitate adaptive sampling.
You're on the right track ;)
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