POV-Ray : Newsgroups : povray.binaries.programming : My idea: Developers need tips! Help me, please! : Re: My idea: Developers need tips! Help me, please! Server Time
5 May 2024 13:53:47 EDT (-0400)
  Re: My idea: Developers need tips! Help me, please!  
From: clipka
Date: 12 Sep 2016 11:41:30
Message: <57d6ccaa$1@news.povray.org>
Am 12.09.2016 um 16:20 schrieb Mr:

> Despite the "poor but improving" modularity of POV, Clipka,

Hah! Just recently I've managed to cut off last appendages by which the
VFE had invaded the render engine modules; so there's actually a silver
lining at the horizon.


> would some kind of root to grow this module on, already exist in the shape of
> POV-Ray's "GUI-Extension API"?

I must confess that I have no idea. IIRC the whole GUI-Extension thing
is specific to POV-Ray for Windows, and I've never had a close look at
it. My naive assumption would be that it is just the other way around:
An interface to plug stuff into POV-Ray, not to plug POV-Ray into stuff.

I think I recall that some modelers were written as a GUI extension and
were somehow able to start renders and such; but I'm 99% sure the data
transfer always used .pov files.


> Reading the following discussion,
> http://news.povray.org/povray.beta-test/thread/%3C461768ac%241@news.povray.org%3E/
> ..... Hugo , who has long been the main user of this GUI-extension with Bishop 3D
> might welcome some feedback?

The request for feedback had been directed at Chris; I have no idea what
became of it. But today, the feedback would presumably be "Here, be
invited to look at the code at GitHub, and see what you can do with it."


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