POV-Ray : Newsgroups : povray.advanced-users : Spherical camera upside-down : Re: Spherical camera upside-down Server Time
14 May 2024 21:38:24 EDT (-0400)
  Re: Spherical camera upside-down  
From: Mike Horvath
Date: 8 Sep 2016 19:01:06
Message: <57d1edb2@news.povray.org>
On 9/8/2016 4:10 PM, clipka wrote:
> Am 08.09.2016 um 14:44 schrieb Mike Horvath:
>
>> It is a LDraw model, which has an inverted y axis or handedness. The
>> problem is when I render the scene, it appears upside-down. Even though
>> I already compensated by making the y axis negative. Anyone have an idea
>> what is going on?
>
> To me it looks like you're trying to achieve via camera up, right and
> direction what someone else has already cared for via the matrix
> transform, so effectively the two cancel out.
>

I forgot to add that the matrices are generated by the converter, and I 
have no influence over what they contain.


Mike


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