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Mike Horvath wrote:
> Many times in photography you see smooth backdrops behind small objects
> so you don't see a sharp crease where a floor might meet a wall. How
> would I create one of these in POV-Ray? It would need to be circular
> since I might use any camera angle.
>
> Thanks!
>
>
> Mike
Perhaps a mesh...? Estimate the sort of curve you need and use nested
loops to generate an array of points. It has the advantage of being
fairly easy to tweak.
--Sherry K. Shaw
--
#macro T(E,N)sphere{x,.4rotate z*E*60translate y*N pigment{wrinkles scale
.3}finish{ambient 1}}#end#local I=0;#while(I<5)T(I,1)T(1-I,-1)#local I=I+
1;#end camera{location-5*z}plane{z,37 pigment{granite color_map{[.7rgb 0]
[1rgb 1]}}finish{ambient 2}}// TenMoons
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