|
|
On 09/01/2016 09:34 AM, William F Pokorny wrote:
> On 09/01/2016 08:53 AM, William F Pokorny wrote:
>> On 08/31/2016 11:03 PM, clipka wrote:
>> ------------
>> I've moved to 3.7.1-alpha.8737949 for the 3.7.1 baseline.
>>
>> Let me see if I can run down the finish difference today.
>>
>
> The finish difference seen between 3.7.1-alpha.8737949 and
> (refactor/texture) seems to be related to having a brilliance value > 1.0.
>
> I think this probably the cause for a great many of the other
> differences I have seen. I'm going to hold off further testing until
> there is a fix for this in the (refactor/texture) branch.
>
> Scene file is attached.
>
> Bill P.
FYI - I was able to track the change in brilliance > 1 behavior all the
way back to commit :
54b283a - Improved finish features for more realism:
of July 23, 2014!
Good news is I believe refactor/texture has it right.
Bill P.
Post a reply to this message
|
|