|
|
> Hi guys, is there no null object in Povray?
> Something as close as possible to object{} that could be used in a scene, and
> applied a matrix to with no apparent result?
>
> I need to keep some point transformations, without anything actually being
> rendered in the scene.
>
> I tried #declare DATAEmpty =mesh {triangle{<0, 0, 0>,<0, 0, 0>,<0, 0, 0>}}
> but it does not work
>
>
That's not a null object but a degenerate triangle.
You may try a zero radius sphere:
sphere{Center, 0}
An invisible object:
sphere{Center, Radius pigment{rgbt 1} no_image no_shadow no_reflection
no_radiosity photons{pass_through collect off} hollow }
You can also use vector operations as previously suggested.
Also as previously suggested, you can #declare your transformation.
Post a reply to this message
|
|