POV-Ray : Newsgroups : povray.general : Null or empty object / mesh : Re: Null or empty object / mesh Server Time
1 May 2024 12:34:46 EDT (-0400)
  Re: Null or empty object / mesh  
From: Le Forgeron
Date: 12 Aug 2016 08:54:48
Message: <57adc718$1@news.povray.org>
Le 12/08/2016 à 12:24, Mr a écrit :
> I need to keep some point transformations, without anything actually being
> rendered in the scene.
>

what about

#declare T = transform{ .... }


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