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On 8/12/2016 11:24 AM, Mr wrote:
> Hi guys, is there no null object in Povray?
> Something as close as possible to object{} that could be used in a scene, and
> applied a matrix to with no apparent result?
>
> I need to keep some point transformations, without anything actually being
> rendered in the scene.
>
> I tried #declare DATAEmpty =mesh {triangle{<0, 0, 0>,<0, 0, 0>,<0, 0, 0>}}
> but it does not work
>
>
Try union {}
You will get a warning though.
--
Regards
Stephen
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