POV-Ray : Newsgroups : povray.binaries.images : A dragon sans density : Re: A dragon sans density Server Time
28 Apr 2024 16:30:02 EDT (-0400)
  Re: A dragon sans density  
From: Stephen
Date: 9 Aug 2016 03:25:28
Message: <57a98568$1@news.povray.org>
On 8/9/2016 7:51 AM, Thomas de Groot wrote:
> On 8-8-2016 17:49, Stephen wrote:
>> On 8/8/2016 4:38 PM, clipka wrote:
>>> Am 08.08.2016 um 16:58 schrieb Stephen:
>>>
>>>> But the other pars of the mesh are problematic.
>>>
>>> They are indeed.
>>>
>>> Have you tried using a transparent emissive surface texture instead?
>>> With an `aoi` pattern to give depth to the shape?
>>>
>>
>> No, I am still stuck in 2010. :(
>>
>
> [rewinds Stephen's clock and puts a few drops of oil on the cogs]
>
> There. All done.
>

It is time to dig up the Blender manual, again.

I started modelling a "Square up toit", yesterday. For when a "round 
toit" is not enough. ;)

-- 

Regards
     Stephen


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