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On 8/8/2016 12:13 PM, Bald Eagle wrote:
> Alain <kua### [at] videotronca> wrote:
>
>> Sory, it's just not possible. DF3 support 1, 2 or 3 bytes per voxel, but
>> always in a single channel gray levels.
>
> Given what Stephen resorts to doing...
It is a bit tedious that's true.
It is also very easy to miss out a step.
We really need a simpler method of creating df3s. IIRC there is a
Proximity Pattern that creates and uses df3s called df3prox-0.95 that
might be worth looking at.
>
> DISCLAIMER:
> This is all just a pipe-dream that I'm having on a Monday morning, before
> coffee, without inside knowledge of how Moray or Bishop handle data, or how
> DF3's get encoded.
> :)
>
>
What's with the before coffee, thing?
Mad I call you. Mad. :)
By the time you get back from work I should have posted some examples of
a media filled mesh. I can get it to work after a fashion.
If you are interested I will upload the obj, mtl and image files so you
can play with them.
--
Regards
Stephen
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