POV-Ray : Newsgroups : povray.binaries.images : Ha...help : Re: Ha...help Server Time
7 Nov 2024 07:33:59 EST (-0500)
  Re: Ha...help  
From: Le Forgeron
Date: 5 Aug 2016 09:47:19
Message: <57a498e7@news.povray.org>
Le 05/08/2016 à 14:36, Jim Holsenback a écrit :
> On 8/5/2016 8:29 AM, Bald Eagle wrote:
>> "And" <49341109@ntnu.edu.tw> wrote:
>>
>>> Mmm... ok. Sounds that I need do this in another way.
>>> Heee
>>
>> No, you just need to edit your mesh file and add
>>
>> inside_vector <0, 0, 0> (or another vector) to your mesh definition.
>
> IIRC the OP mentioned using poseray which does that if I'm not mistaken
> ... for my current project I'm using blender->poseray->povray. I just
> checked indeed that's already present
>

<0,0,0> is the only 100% BAD value.

Remember inside_vector is not a position, it's a direction.


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