POV-Ray : Newsgroups : povray.advanced-users : UV mapping without image file? : Re: UV mapping without image file? Server Time
28 Apr 2024 16:27:14 EDT (-0400)
  Re: UV mapping without image file?  
From: StephenS
Date: 28 Jul 2016 22:19:04
Message: <579abd18$1@news.povray.org>
On 28/07/2016 8:19 PM, Bald Eagle wrote:
>...
> Is there a way to define a texture, and include that directly into a uv-mapped
> texture definition without going through the whole rendering to a file and then
> pulling the image back in for the uv-mapping?
>
> As always, thanks.
>
>
Snip from docs;

3.4.7.1.12.2 Function Image

   pigment {
     image_map {
       function 10,10 {
         pigment { checker 1,0 scale .5  }
       }
     }

Some uses include creating heightfields from procedural textures or 
wrapping a slice of a 3d texture or function around a cylinder or 
extrude it along an axis.

Stephen S


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