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On 26-7-2016 13:06, Stephen wrote:
> On 7/25/2016 12:09 PM, architype wrote:
>> Do I use a modeller?
>> Yes and no; no technically I don't use a modeller, but in practice I
>> use Pov-Ray
>> as a modeller. I use the standard top-down approach, I break an arcade
>> into
>> arch,
>> column and wall. I break the column into foot, shaft and capital etc.
>> Everything is a reusable parametric macro stored in an include file.
>>
>
>
> I would call that hand coding. I use a modeller with OpenGL viewports. A
> proper plan, two elevations and a 3D view. But I am in the minority here.
>
I'll keep you company ;-)
--
Thomas
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