POV-Ray : Newsgroups : povray.binaries.scene-files : eval_pigment() and trace() HowTo : Re: eval_pigment() and trace() HowTo Server Time
28 Apr 2024 12:34:52 EDT (-0400)
  Re: eval_pigment() and trace() HowTo  
From: Thomas de Groot
Date: 12 Jul 2016 03:06:01
Message: <578496d9$1@news.povray.org>
On 12-7-2016 8:00, clipka wrote:
> If you try it out, you'll find that eval_pigment() works perfectly fine
> with full-fledged rgbft colours.
>
> Maybe you somehow got the impression that the `.x`, `.y` and `.z`
> referred to the pigment colour's components? They don't. They instead
> refer to the input point, passing the individual coordinates as separate
> parameters to the pigment function.
>

That is interesting! I did not know that but it makes sense indeed. Good 
to know.

-- 
Thomas


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