POV-Ray : Newsgroups : povray.general : Flocking : Re: Flocking Server Time
18 May 2024 13:30:30 EDT (-0400)
  Re: Flocking  
From: Thomas de Groot
Date: 6 Jul 2016 02:53:30
Message: <577caaea$1@news.povray.org>
On 2-7-2016 1:10, Anthony D. Baye wrote:
> Can anybody give ideas for a process which would simulate flocking?
>
> Something like you might use on a diorama.
>

Another technique which might be very successful in this context would 
be the use of eval_pigment() in combination with trace(), to place 
objects on a height_field or an isosurface.

-- 
Thomas


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