On 21-6-2016 22:29, Bald Eagle wrote:
> Is there a reference that better explains uv-mapping for bezier patches?
>
> It's hard to make heads or tails of how to construct a patch and uv-map it so
> that both the outside and the inside textures are oriented in a way that makes
> any sense.
>
I have been looking around in my POV-Ray attic but cannot find anything
useful. I thought about
http://www.f-lohmueller.de/pov_tut/all_shapes/shapes675e.htm but he
stays away from the more complex things and adds that these patches are
generally generated and not made by hand. I can understand that I must
say. Josh English seems to be the one most advanced on the matter.
--
Thomas
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