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On 18-5-2016 11:38, Stephen wrote:
> On 5/18/2016 7:43 AM, Thomas de Groot wrote:
>> On 17-5-2016 15:14, Stephen wrote:
>>> On 5/17/2016 9:11 AM, Stephen wrote:
>>>> On 5/17/2016 9:02 AM, Thomas de Groot wrote:
>>>>> On 17-5-2016 9:51, Thomas de Groot wrote:
>>>>>> Doing some tricks on my depth map along these lines I got an alien
>>>>>> sculpture.
>>>>>>
>>>>>
>>>>> I think this is about the best I can do. I quit now.
>>>>>
>>>>
>>>> That is acceptable. :)
>>>>
>>>> I might try creating a df3 and see what that does.
>>>>
>>>>
>>>
>>>
>>> Using a rough and ready df3 made from a poser mesh and tga2df3.
>>> I got this. I quite like it.
>>>
>>
>> Indeed! The df3 way is a good one. If you remember, I used the technique
>> for making ghostly material figures a couple of years ago.
>>
>
> No, I cannot remember. Would you post a link?
http://news.povray.org/povray.binaries.images/thread/%3C5246ef8f%40news.povray.org%3E/?ttop=408176&toff=450&mtop=387104
>
> I quite liked the effect but it is the wrong one for what you wanted.
>
Not that wrong, but interesting nonetheless in the present context.
--
Thomas
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