|
|
On 5/18/2016 7:43 AM, Thomas de Groot wrote:
> On 17-5-2016 15:14, Stephen wrote:
>> On 5/17/2016 9:11 AM, Stephen wrote:
>>> On 5/17/2016 9:02 AM, Thomas de Groot wrote:
>>>> On 17-5-2016 9:51, Thomas de Groot wrote:
>>>>> Doing some tricks on my depth map along these lines I got an alien
>>>>> sculpture.
>>>>>
>>>>
>>>> I think this is about the best I can do. I quit now.
>>>>
>>>
>>> That is acceptable. :)
>>>
>>> I might try creating a df3 and see what that does.
>>>
>>>
>>
>>
>> Using a rough and ready df3 made from a poser mesh and tga2df3.
>> I got this. I quite like it.
>>
>
> Indeed! The df3 way is a good one. If you remember, I used the technique
> for making ghostly material figures a couple of years ago.
>
No, I cannot remember. Would you post a link?
I quite liked the effect but it is the wrong one for what you wanted.
--
Regards
Stephen
Post a reply to this message
|
|