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Am 05.05.2016 um 16:22 schrieb ratneshmadaan:
> I am rendering about 100k frames using an ini file of the same object type, each
> having a random (in a box) configuration of the object, no of objects, camera
> location, light source, viewing angle etc. Issue is RAM consumption increases
> monotonically. I don't know what garbage value isn't being thrown. Is there a
> macro to delete stuff manually at the end of a .pov file, or any other good
> practices? (new to povray here)
As mentioned in another thread, the newest version should fix the leak
(presuming it's the same Dick was observing); Windows binaries are
currently in the making, and should be available just a few minutes from
now at
https://github.com/POV-Ray/povray/releases/tag/v3.7.1-alpha.8600570 (the
32-bit binaries are already there).
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